Mobile Frame Zero

The chit-chat fun that is not related to LEGO.
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Mantisking
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Mobile Frame Zero

Post by Mantisking » Wed Feb 29, 2012 12:22 pm

I've mentioned a game called "Mechaton" a few times before on here. It's just about my favorite game. Most of the things I build are for it. The tenth anniversary is coming up and it's getting a new edition. This edition is getting a new name and a new face. It's also going to be crowd-funded starting March 5th of this year. If anyone is interested, take a look!

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Re: Mobile Frame Zero

Post by ncbarrett » Wed Feb 29, 2012 12:39 pm

moved to off-topic forum
I have inoperable cancer and am unable to work. Any gifts would be appreciated. Thank you!

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Re: Mobile Frame Zero

Post by Mantisking » Wed Feb 29, 2012 12:56 pm

ncbarrett wrote:moved to off-topic forum
May I ask why? Lego is one of the main components of the game.

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Re: Mobile Frame Zero

Post by Mantisking » Mon Mar 05, 2012 10:03 pm


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Re: Mobile Frame Zero

Post by Mantisking » Thu Mar 22, 2012 9:42 am

MFZ is now over 300% funded after mentions on Penny Arcade, Kotaku, and Metafilter. As of today there's still 20 days left to get in on the phenomenon!

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Re: Mobile Frame Zero

Post by vynsane » Fri Mar 23, 2012 7:55 am

Wow! Good show! Wish I had a concept I wanted to fund - KickStarter is pretty amazing.

I think that's the model that Cuusoo should adopt - a 'pledge for donation' as opposed to 'support'... it's a bit more real-world.
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Re: Mobile Frame Zero

Post by Legobrandon » Fri Mar 23, 2012 10:13 am

But not everyone has the cash to do so. If they used that concept for Cuusoo the fan-base would be dominated by AFOLs.
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Re: Mobile Frame Zero

Post by Mantisking » Fri Mar 23, 2012 11:05 am

vynsane wrote:Wow! Good show! Wish I had a concept I wanted to fund - KickStarter is pretty amazing.
I'm not actually one of the people involved in creating the game, I'm just friends with them.
vynsane wrote:I think that's the model that Cuusoo should adopt - a 'pledge for donation' as opposed to 'support'... it's a bit more real-world.
Legobrandon wrote:But not everyone has the cash to do so. If they used that concept for Cuusoo the fan-base would be dominated by AFOLs.
Maybe it'd give AFOLs a stronger voice in the hobby.

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Re: Mobile Frame Zero

Post by Mantisking » Sat Mar 24, 2012 6:24 am

I actually like this game so much I've started a blog.

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Re: Mobile Frame Zero

Post by Mantisking » Tue Apr 03, 2012 9:12 am

So MFZ is at 553% funded with 8 days left to go and PAX East happening this weekend. I never thought it would get this far.

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Re: Mobile Frame Zero

Post by Mantisking » Sun Jul 01, 2012 6:31 am

So did anyone from here besides me help Kickstart the game?

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Re: Mobile Frame Zero

Post by lordharrier » Sun Jul 01, 2012 7:41 am

Yes sir, hoping to see a demo at Brickfair.

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Re: Mobile Frame Zero

Post by Mantisking » Sun Jul 01, 2012 8:03 am

lordharrier wrote:Yes sir, hoping to see a demo at Brickfair.
I believe some people were talking about setting one up. I'm not sure who though.

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